Staff Product Designer

Apply now

We're looking for a

Staff Product Designer

About the role...

We are seeking a Staff Product Designer with a passion for crafting exceptional consumer experiences and scalable design systems in New York City. The ideal person for this role is a systems thinker and hands-on maker who has shown prior ability in designing end-to-end product experiences, building and maintaining design systems, and shipping polished, interaction-rich work at a high bar of quality.

You should have extensive experience designing for consumer-facing products with a focus on delivering delightful, intuitive experiences that feel considered down to the smallest detail. Motion design should be a core strength — you think about how interfaces move, transition, and respond, not just how they look statically. You'll be a foundational member of our design team, working closely with our Head of Product engineers, and directly with our CEO to define how Cosmos looks and feels as we scale.

What you'll do:

  • Lead brand design across product launches, marketing campaigns, social media, merchandise, and community touch points

  • Design and evolve Cosmos's visual identity—from email templates and printed materials to packaging and event collateral

  • Collaborate closely with our product designer to ensure brand consistency across the user experience

  • Evolve and refine our brand system for stronger consistency as we scale

  • Work with external partners (photographers, videographers, agencies) and provide clear creative direction

  • Ship fast and iterate—no task is too big or small, and you'll have creative autonomy to push work forward

  • Create motion graphics, animations, and video assets that communicate product updates and tell our story

What we're looking for:

  • You have 7+ years of product design experience, with a strong portfolio of shipped consumer products that demonstrate craft, systems thinking, and motion design

  • You've built or significantly contributed to a design system at scale

  • Motion design is a core part of your toolkit — you prototype interactions, specify animations, and think about how things move, not just how they look

  • You think in systems and patterns, but know when to break them for the right experience

  • You have deep fluency in Figma and prototyping tools like Origami

  • You can work across platforms (iOS, web) and understand the nuances of designing for each

  • You're comfortable with ambiguity and can take broad product problems from exploration to shipped, polished solutions with minimal direction

  • You have strong opinions about design but hold them loosely — you're collaborative, direct, and open to feedback

  • You care deeply about the details: typography, spacing, color, timing, and feel

Nice to have:

  • Experience designing for visual discovery, creative tools, or culturally-defining consumer products

  • Familiarity with UIKit and frontend development concepts that help you collaborate more effectively with engineers

  • Background in or passion for art, design, fashion, architecture, or visual culture

  • Experience working directly with founders at early-stage, high-growth companies

Benefits & perks:

  • Premium health, dental, and vision

  • 20 days PTO, plus company holidays, plus a 2-week winter break

  • Top-spec MacBook Pro, Apple Studio Display

  • Monthly stipend for software and tools

  • Monthly team events

  • Fully covered commute in NYC

  • Daily lunch & dinner stipend at the office

  • Optional Superpower membership

We're always looking for

curious minds to join our team.

Join our Team

We'd love to hear from you.